I lead AI platform engineering—multi-agent systems, MCP tool ecosystems, and clinical data pipelines—bringing production AI patterns into real healthcare workflows.
My role: Principal Software Engineer
Related work
4 collaborators
Companies
Each organization had a mission. Each one left a different mark on how I build—what the company did, and how I showed up inside it.
A note on scope
This directory covers organizations I worked for, founded, or built featured work with—including clients and acquisitions that shaped a chapter. Collaborators' unrelated employers stay on the People pages as affiliations only.
01
Companies
02
What they did
03
My relationship
04
People
Filter by relationship type, project, or the kind of work that defined the chapter.
12 companies
I lead AI platform engineering—multi-agent systems, MCP tool ecosystems, and clinical data pipelines—bringing production AI patterns into real healthcare workflows.
My role: Principal Software Engineer
Related work
4 collaborators
I own and run MobTouch end to end: discovery, build, launch, and scale—using it both as a consulting vehicle and as the home for independent products I design and ship.
My role: Owner / Principal
Related work
As Senior Staff Engineer I helped shape Habitat (geospatial configuration and experimentation), internal developer platforms, micro-frontends, and the modernization of systems that had to work in 300+ markets.
My role: Senior Staff Software Engineer
Related work
10 collaborators
I co-founded the company and served as CTO—steering product, marketplace integrations, and a growing engineering team from accelerator through funding.
My role: CTO / Co-Founder
Related work
1 collaborator
I joined as a platform and product engineer building membership/billing, third-party APIs with OAuth, the newsfeed engine, and crowdsourced localization tooling that later became Translation Markup Language.
My role: Senior Software Engineer
Related work
6 collaborators
I was part of the Geni engineering world as Yammer took shape in the same building: the newsfeed and social-graph patterns we were building for families were being reimagined for the enterprise.
My role: Senior Software Engineer (shared Geni era)
Related work
6 collaborators
I was part of the Geni engineering chapter through the MyHeritage acquisition—continuing platform work as the company and product story shifted under a new parent.
My role: Senior Software Engineer (post-acquisition)
Related work
1 collaborator
I guided engineering on the flagship service management product and architected an SLA service that processed millions of application logs with rule-based violation signaling.
My role: Senior Software Engineer / Engineering Manager
This was my bridge from early web agency work into enterprise platform engineering—leading delivery on Java/J2EE service management systems.
My role: Senior Software Engineer / Engineering Manager
I continued building interactive multimedia and web platforms through the Digital Evolution → US Interactive transition, carrying forward client work and engineering craft from the late-'90s web era.
My role: Software Engineer
I joined in 1997 expecting to build websites. Instead I helped invent early online community and multimedia systems—including Starbright World—for clients like Disney, Toyota, Cedars-Sinai, and the Starbright Foundation.
My role: Software Engineer
6 collaborators
Through Digital Evolution I helped build Starbright World: moderated chat, educational content, multimedia, and live video conferencing for hospitalized children—years before social networking had a name.
My role: Software Engineer (via Digital Evolution)
5 collaborators